Interactive Games For Turn Taking In Small Speech Groups

Turn taking is a practical communication skill that supports friendships, classroom participation, play, and everyday conversations. In a small speech therapy group, children can practise waiting, watching, listening, requesting, responding, and handing control to someone else while the activity remains enjoyable.

Interactive games give these behaviours a clear purpose. Rather than asking children to “take turns” repeatedly without context, the clinician can build predictable routines around a shared goal. A child might roll a die, choose a card, move a counter, add a piece to a construction, or respond to a peer before the game continues.

Build A Clear Turn-Taking Routine

Begin with a short routine that stays the same across activities. Show whose turn it is with a visual card, name the player, describe the action, and signal when the turn has finished. A simple sequence might be: “My turn,” “Your turn,” “Wait,” and “All done.” Pair each phrase with a gesture, object, or symbol so children can understand the pattern before they are expected to use the words.

Keep the first games highly predictable. A ball-passing activity, a simple spinner, or a board with only a few spaces can be more successful than a complicated game with many rules. Give each child a visible place in the sequence, such as a coloured counter or name card. This is especially helpful for children who lose track of who goes next or who find waiting difficult.

Use language that matches the children’s communication levels. Some children may say “my turn” independently, while others may point, use a sign, activate a speech-generating device, or look towards the correct person. Accept every functional attempt and model a slightly more advanced form without making the game stop for correction.

Select Games That Create Real Communication

The best activity is one that makes children need one another. A shared construction challenge works well: each player receives only some of the blocks, animals, road pieces, or pretend food. Children then have a reason to request an item, wait for a peer, comment on what has been built, and pass materials around the group.

Barrier games can be adapted for turn taking too. One child chooses a picture or gives a direction while another child places an object. Keep the roles short and swap them frequently. For early language groups, use familiar categories such as pets, food, vehicles, or clothing. For older students, try designing a mini-golf course, planning a class party, or solving a mystery with clue cards.

Sensory activities can add motivation without becoming a free-for-all. A tub filled with rice, kinetic sand, pom-poms, or small themed objects can support a turn-taking routine when only one player searches at a time. Clinicians can also draw on these sensory bin activities to combine articulation or language targets with a shared game structure.

Choose games that are quick to reset and easy to modify. In an Australian school setting, a session may be held in a busy learning space, a library corner, or a resource room shared with other staff. Portable materials, laminated visuals, and a small number of pieces make it easier to protect the interaction when the bell, playground noise, or an unexpected timetable change interrupts the session.

Teach Waiting, Repair, And Flexible Thinking

Waiting is more than staying quiet. Children need to know what they are waiting for, how long the wait may last, and what they can do while another person has a turn. Use a “wait” card, a small timer, a fidget, or a visual sequence showing the order of players. At first, keep waiting periods brief and gradually increase them as children become successful.

Teach useful phrases for common problems. A child might say, “Can I have a turn?”, “I’m waiting,” “Your turn now,” “I need help,” or “Can we do it again?” Model these phrases during the game instead of giving a long explanation after the child becomes upset. For children using AAC, place the relevant vocabulary where it is easy to reach and make sure the device is available throughout the activity.

Games naturally create opportunities for communication repair. A spinner may land awkwardly, a piece may go missing, or two players may reach for the same card. Pause long enough for the children to suggest a solution. Offer choices such as “swap,” “try again,” “help,” or “finished.” This teaches flexible language while preserving the child’s sense of control.

Avoid forcing eye contact, physical sharing, or a spoken response. Turn taking can be shown through body orientation, a gesture, a device message, a sign, or moving an object to the next player. The aim is reciprocal participation, not a particular performance style. This respectful approach is valuable in mixed groups where children have different sensory, language, and regulation needs.

Adjust The Game For Group Needs

Small groups are rarely uniform. One child may need a very short turn, another may need extra processing time, and a third may be ready to lead the activity. Assign roles that allow everyone to contribute: player, card holder, score keeper, piece collector, rule checker, or helper. Rotate these roles so the same child is not always waiting or always in charge.

For children who interrupt or grab, increase the visibility of the sequence rather than relying on repeated verbal reminders. Place name cards in a row and move each card after a completed turn. For children who hesitate, offer a forced choice, a model, or a shared turn with an adult. For children who finish quickly, add a peer-directed role such as giving the next instruction or asking another player a question.

Use games as a way to practise social communication targets that matter outside therapy. A child might greet a group member, ask for a missing piece, respond to a peer’s comment, or acknowledge another person’s success. In Australian schools, this could connect with classroom routines, lunchtime clubs, sport, or group projects. Terms such as “have a go,” “your go,” and “good on you” may feel natural for some children, while others may need explicit teaching of what those phrases mean.

Talk with teachers, education support staff, and families about the language used in the session. A brief home practice idea might involve taking turns choosing a song in the car, passing cards during a family game, or adding ingredients one at a time while making damper. These ordinary routines can be more useful than expecting families to purchase a specialised therapy game.

Track Progress And Generalise The Skill

Collect simple data while the group plays. Record whether each child waited, used a turn-taking message, responded to a peer, and returned to the activity after a problem. A quick rating such as independent, prompted, or not yet can show change without turning the session into paperwork. Note the level of support, the length of the wait, and whether the child managed more than one peer.

Change one feature at a time when a child is successful. You might add another player, remove a visual prompt, lengthen the waiting period, or shift from an adult-led game to a peer-led activity. Avoid changing the rules, materials, language, and group size all at once, because it becomes difficult to see what helped.

Generalisation should be planned from the start. Practise the same phrases during a board game, a craft task, a shared book, and a classroom activity. A child who can wait for a counter to move may still need support to wait while a classmate answers a question. Use the same visual cues and key words across settings when possible.

For children with complex communication needs, document the access and support required to participate. If an AAC system is being considered or funded, clear clinical information can be important. This resource on an AAC funding letter may help clinicians explain why reliable communication access supports participation, independence, and social interaction.

Game Format Turn-Taking Skills Helpful Supports Easy Adaptation
Shared building task Requesting, giving, waiting, commenting Limited pieces, visual player order Build a farm, footy stadium, or transport map
Spinner or dice game Waiting, accepting outcomes, coping with changes “My turn/your turn” cards, short board Use picture targets instead of numbers
Barrier activity Listening, giving directions, repairing misunderstandings Choice boards, modelling, partner roles Use classroom objects or local landmarks
Sensory search Requesting, watching peers, transitioning One tool per player, timer, finished box Hide speech or vocabulary cards
Cooperative mystery game Joint attention, problem solving, peer questions Clue cards, role badges, adult scribing Create a beach, bush, or community helper theme

Interactive games work best when the fun is genuine, the rules are manageable, and every child has a meaningful way to participate. Select one routine, prepare the visual supports, and collect a small amount of useful data. With steady practice, children can carry those turn-taking skills from the therapy table into the classroom, playground, home, and community.

Explore practical speech therapy resources and printable materials from Let’s Talk Speech Therapy, then choose a game that fits your group’s communication goals and start with a short, successful round.

On the Blog

Popular posts and resources from the Let's Talk Speech Therapy archive.